WELCOME!
Come Explore
Welcome to my portfolio. I am thrilled you’ve come to visit my showcase of work that I’ve compiled over the years, which includes a combination of collaborations, commissioned work and personal projects. Take a look and feel free to get in touch if you’d like to discuss potential opportunities to work together.
![]() | ![]() | ![]() |
---|---|---|
![]() | ![]() |
About Myself
Biodata
My name is Muhamad Syameel Bin Baharom from Faculty of Information and Communication Technology, Universiti Teknikal Malaysia Melaka (UTeM). I am a degree student of bachelor of Information Technology (Game Technology) and I have quite knowledge in making apps and game. I consider myself a game programmer and I am quite skilled in C++, JavaScript and C# programming language.
I am game developer.
But in my heart, I am gamer.

WORKSHOP 1 GAME PROJECT
SAMER JIWA PENDEKAR
This is my first workshop project that I have done and my first game that I ever develop.
The game is called Samer Jiwa Pendekar. It is a 2D side scrolling platform game. It's also an action shooting game.
This game was developed by using Unity game engine with C# programming language.
The game's Main Menu
This is the main menu for Samer Jiwa Pendekar game. As you can see, there are only three buttons that is for play, instruction and quit.
.png)
The game's gameplay
This is the gameplay for Samer JIwa Pendekar game. It is a 2D side scrolling platform shooter game where the player need to shoot the enemy(which is the ghost). The enemy will come in waves and enemy boss will spawned at the last waves. The player will win the game if able to beat all the enemy in the game.
.png)
The game's storyline
A ghost called “Gorogost” has been terrorizing the village “Labu Besar” after the seal made by the past famous warrior the Hang brothers in Tanah Melayu centuries ago has broken. Samer a young boy from the village went for a journey to collect 'JIWA’ an elemental power left by the past Hang warriors. Unfortunately those power has been possess by the ghosts. Samer had no other choice than to defeat those creatures and take back the power to defeat GoroGhost thus save his village.
.png)
The game's Instruction
This is the instruction for Samer Jiwa Pendekar game. It shows the control key for controling the main protagonist in the game that is Samer.
.png)
The game's pause interface
This is the pause interface for Samer Jiwa Pendekar game. Player able to resume the game or return to the main menu from this interface.
.png)

WORKSHOP 2 GAME PROJECT
LittleRush
This is my second workshop game project which is a team project. For this game, I do all the coding for the systems using C# and JavaScript programming language. I also do the design for the game's user interface.
This game was developed by using Unity 2017 game engine.
About the game
This game is called LittleRush basically about a farm boy(protagonist) who need to catch his run away chickens throughout the farm before his father returns from town.
LittleRush is a first person shooter game which do not contain violence and suitable for children.

Gameplay
In the game, player need to catch all the chicken in order to beat that certain level. Player need to shoot the chicken with a bubble gun which will trap the chicken thus capture it in bubble. Player will lose if failed to capture all the chicken before times run out.

Map and Level
The game contains 40 level and 4 different map. 20 level is a day map which is intended for easy gameplay and another 20 is a night map which for a harder level. There is 5 level for every different map.

Hard Mode
This is the game's hard mode. In this mode, the player had to play in night time and rainy weather where you can't see anything which makes the gameplay become more difficult.
There is also contain bonus level inside the game.

Available in Mobile Apps
This game also available in mobile for android user.

Follow Us on Facebook
For more information about this game, please follow us on facebook
www.facebook.com/TheLittleRush
You can also watch the game's trailer on Youtube


Mobile Games
(٢٠٤٨)
This is my own game project that I do on my free time.
It is a simple puzzle game which uses 2048 puzzle game's gameplay.

About
(٢٠٤٨ ) is an Arabic character for number. In Roman it's translate as 2048. This game is a puzzle game which use the original 2048 game mechanics.
This game was developed by using Unity 2017 game engine with C# programming language.

How to play
Player need to join the numbers in order to get the number become 2048 or (٢٠٤٨).
For example
2 + 2 = 4
4 + 4 = 8
8 + 8 = 16
and so on until the number reach 2048.

Reason
As for why I built this game because I could not beat this type of game. I thought that I could beat the game if I can make my own game thus this game was born.
PS: The game is still hard to beat T_T
Augmented Reality(AR) Project

About
This project is created to teach primary student who taken the subject "Pendidikan Kesenian" about music. So I develop an AR application which teaches traditional music instruments that is "Kompang" and triangle. The application contain information about the instruments including the sound and the animation of the instruments.
AR for Kompang music instrument
This marker use for the kompang instrument application.


AR for Triangle music instrument
This marker is use for the triangle music instrument application.

Final Year Project
JIWA PENDEKAR: THE DEVELOPMENT OF 3D SILAT MARTIAL ARTS FIGHTING GAME.
About
This is my Final Year Project and my latest game. This game is called JIWA PENDEKAR which is a 3D fighting game. This game is not your usual fighting game, this game contain a real silat martial arts moves which is the game is all about.
This game was developed by using Unity 2017 game engine with C# programming language.
.png)
Gameplay
The gameplay is basically just like any other fighting game. In the game, player can punch, kick, move forward, backward, duck and jump. Player will win the game if he/she can depletes the opponent health bar to zero by kick and punch. If the times reaches zero, the character which has the least health bar will lose the fight.
.png)
1 Player and 2 Player Modes
This game contain 2 modes which is 1 player mode and 2 player mode. In 1 player mode the player will use the red warrior character and will player against the computer's artificial intelligent(AI) as the opponent. In the 2 player mode, player can play the game with the other human player as opponent.
.png)
Map and stages
The game contain 2 map or stages. In 2 player mode the map does not contain any effect to the gameplay but in 1 player mode the AI in the second map is stronger than in the first map.
.png)
Silat Martial Arts
In order to capture the real Silat martial arts moves, I use the motion capture equipment wore by the real Silat martial artist to perform those moves. I use Axis Neuron software to record those moves and transport into usable format in order to use it inside the game.

